Aimbot
・Aimbot Toggle
・Aimbot Keybind
・Aimbot Target Mode (Closest to Crosshair, Closest Distance)
・Aimbot Method (Silent Aimbot, Memory Aimbot)
・Aimbot Hitchance
・Aimbot Smoothing
・Aimbot Bone Selection (Head, Neck, Chest, Pelvis, Closest Bone)
・Aimbot Target Lock
・Aimbot Field Of View
・Aimbot Target Distance
・Aimbot FOV Circle (Circle, Filled Circle, Dotted, Square, Filled Square)
・Aimbot Target Line (Solid, Dashed, Dotted)
・Aimbot Ignore Sleeping
・Aimbot Ignore Wounded
・Aimbot Ignore NPCs
・Aimbot Ignore Dead
・Aimbot Ignore Teammates
Player
・Player Toggle
・Player Name
・Player Box (Normal Box, Corner Box)
・Player Held Item
・Player Distance
・Player Skeleton
・Player Team ID
・Player Hotbar
・Player Clothing
・Player OOF Arrows
・Player Chams (Pink, Blue, Red, Green, Purple, White)
・Player Radar
・Player Radar Size
・Player Radar Range
・Player Render Distance
・Player Ignore Sleeping
・Player Ignore Wounded
・Player Ignore NPCs
・Player Ignore Dead
・Player Ignore Teammates
・Override Team Colors
・Override Knocked Color
・Override Teammate Color
Animals
・Bear
・Wolf
・Boar
・Stag
・Chicken
・Horse
・Panther
・Tiger
・Snake
・Crocodile
・Shark
・Animal Render Distance
Resources
・Stone Ore
・Metal Ore
・Sulfur Ore
・Hemp
・Berries
・Corn
・Mushrooms
・Potato
・Pumpkin
・Flowers
・Wheat
・Wood Collectable
・Stone Collectable
・Metal Collectable
・Sulfur Collectable
・Resource Render Distance
Crates
・Barrels
・Fuel Barrel
・Diesel Barrel
・Basic Crate
・Normal Crate
・Military Crate
・Elite Crate
・Food Crate
・Medical Crate
・Tool Crate
・Mine Crate
・Ammunition Crate
・Fuel Crate
・Underwater Basic Crate
・Underwater Advanced Crate
・Locked Crate (Timer)
・Bradley Crate
・Patrol Helicopter Crate
・Supply Drop
・Crate Render Distance
Lootables
・Corpses
・Backpacks
・Weapons
・Attire
・Tools
・Medical
・Food
・Ammunition
・Traps
・Components
・Electrical
・Resources
・Fun
・Misc
・Lootable Render Distance
Vehicles
・Minicopter
・Attack Helicopter
・Scrap Heli
・Boats
・Submarines
・Snowmobile
・Bikes
・Patrol Helicopter (Healthbars)
・Bradley APC
・Cargo Ship
・Vehicle Render Distance
Traps
・Auto Turret
・Shotgun Trap
・Snap Trap
・Flame Turret
・Landmine
・SAM Site
・Trap Render Distance
World Display
・Display Mode (Name Only, Name & Distance)
・Distance Position (Below, Above, Left, Right)
・Background Style (None, Solid, Rounded, Tag, Gradient, Outline)
・Distance Fade
Weapon
・No Recoil
・Recoil Scale
・No Spread
・Spread Scale
・No Sway
・Thick Bullet
・Bullet Thickness
・Bullet Traces
・Trace Lifetime
・Trace Thickness
・Insta Eoka
・Fast Bow
・Force Automatic
・Extended Melee
・Fast Burst
・Heavy Armor Aiming
・Player Hitbox Override (Head, Neck, Jaw, Chest, Pelvis, Random)
・Helicopter Weakspot Override
・Player Hit Material Override (Cloth, Cloth/Flesh, Concrete, Dirt, Flesh, Generic, Glass, Metal, Sand, Snow, Water, Wood)
View Model
・Hand Chams (Pink, Blue, Red, Green, Purple, White)
・Weapon Chams (Pink, Blue, Red, Green, Purple, White)
・Custom Field Of View
・Xray
・Xray Layers (Water, Ragdoll, World, Construction, Terrain, Clutter, Bush, Tree)
・Zoom
・Zoom FOV
・No Viewmodel Animator
・No Viewmodel Bob
・No Viewmodel Lower
・Third Person
・Instant Loot
Sky
・Time Changer
・Bright Night
・Bright Stars
・Perfect Weather
・Sun Color
・Light Color
・Ray Color
・Sky Color
・Fog Color
Movement
・Spiderman
・Infinite Jump
・Small Collider
・Fly Hack
Overlay
・Overlay Vertical Synchronization
・Overlay Frame Rate
・ESP Font Selection (Pixel, Nokia, Fortnite, Minecraft, Segoe UI, Tahoma, Verdana, Consolas)
Configuration
・Configuration Load
・Configuration Save
・Configuration Create
・Configuration Delete
Interface
・Custom Menu Toggle Key
・Custom Kill Switch Key
INTEL/AMD & ALL WINDOWS VERSIONS SUPPORTED
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Vector Rust (7 Days)
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Vector Rust (3 Days)
Automatic feedback after 7 days.
Vector Rust (3 Days)
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Vector Rust (3 Days)
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